Sunday, 22 September 2013

Still stuck in the 80's - which is a good thing...

"Stick with it".  Its way to easy (specially for myself, and I'm sure many of you others out there) to jump into another project and tell myself "I'll get back to that one later".  Completing a project means making sure that you keep yourself immersed in it and follow it through to completion. This retro 80's project is just that - and what's helping keep me on track is actually having the machines here next to me, which in turn inspires...

Saturday, 14 September 2013

I'm in the clear!

I thought I'd better test out my cassette case model, as well as make sure I built a folded inlay for future models as not all games had the simpler flat cover... I threw the front case surface onto the backing for the case to see how it would hold up visually, and I have to say it actually looks better then I'd expected it to.  Often this is where modeling flaws start to show themselves and I was all prepared to switch it back to black...

Thursday, 12 September 2013

Just in case...

...a cassette case...  That's the only case we're talking about here. Since my previous post for "Galactic Abductor", I've now modeled up the case for it as well.  The insert came from an online archive housed at the awesome World of Spectrum site.   The cassette label itself I drew up in Photoshop based on images I found on google.  The hardest part of that cassette label was finding that funky font for the AR - but in...

Sunday, 8 September 2013

Its a screecher!

Well, its a cassette - that screeches!  Its always interesting to hear young kids claim that they don't believe that computer programs could be stored on an audio cassette...  But in 1983, that's how we did it...  The screeching sound of bits and bytes as they loaded across to the 16 or 48k of memory of the ZX Spectrum...  I guess the concept of how you can store digital data on an audio device sounds a little wierd - but then...