Well, I couldn't really keep away from posting Maya python material forever, so here's another installment of various tips, techniques and well, python-goodness! This time I'm throwing up a handful of additional snippets of code for your tool productions and UI's.....
Wednesday, 29 June 2016
Saturday, 11 June 2016
Its not all about the 3D...
Posted on 04:40 by kevman3d

...but its something that not many feel they need. And those are the traditional art skills - drawing, painting, sketching. Yup, that's the stuff that so many graduate CG artists claim to not be very good at, and in all honesty you really don't need to be great at drawing or painting to produce good 3D artwork.
However what I feel (this is coming more from a personal perspective) is that taking time to learn, practice...
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