Over the last 2-3 years, I've been involved in Maya based team projects with students. I've seen all of the common issues that come up - mostly from just not following the protocols they were told to use when working within a team project, and just bad file management in general.
As part of a group project last year for my class, I decided to take a lot of these problems out of their hands and automate them with tools specifically designed to manage parts of the pipeline and work flow.
As part of a group project last year for my class, I decided to take a lot of these problems out of their hands and automate them with tools specifically designed to manage parts of the pipeline and work flow.