Yes, what is MMUFPHK? I recently ran into a situation regarding file management and team production which resulted in a task I decided to call Massive Multi User File Path House Keeping. This is where you (hopefully don't) find multiple Maya project folder structures that have become buried within a singular project on a team server, and worse - production files that are referencing or importing elements from a variety of these individual project folders.
Wednesday, 17 June 2020
Thursday, 21 May 2020
The NEXT Generation...
Posted on 02:27 by kevman3d
Subscribe to:
Posts (Atom)