Yep... I'd say the modeling is now safely done and out of the way - but we're not done just yet...
Tuesday, 16 July 2013
ZX Spectrum lives on - part 2 of the work in progress
Posted on 03:55 by kevman3d
Yep... I'd say the modeling is now safely done and out of the way - but we're not done just yet...
Monday, 15 July 2013
The 80's called, and they want their technology back - 3D ZX Spectrum (work in progress)
Posted on 16:24 by kevman3d
Saturday, 13 July 2013
Hmmmm... Would I jump ship from CG to Compositing?
Posted on 03:48 by kevman3d
So - with this buzz happening as I progress along with Nuke, would or should I jump ship from CG to work with compositing instead to get my fix? Its a tempting decision - I really do love what I can do in post, but the answer would be No - yet on the other hand - Yes... The reality is that both of these areas are joined at the hip, and they work well together. CG needs compositing to polish and finalise it's look and style, as does compositing need CG assets for tasks such as front projecting a 2D plate into 3D geometry for additional depth, or creating virtual elements for visual effects work.
This blog post, I've posted a few examples of how I make use of both production processes to both edit my own personal work, but to assist in teaching others...
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